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radioguy33[Gaming] Among Us

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#1
Let's talk about viral game, Among Us.


Intro
Among Us is an online multiplayer social deduction game, developed and published by American game studio InnerSloth and released on June 15, 2018. The game takes place in a space-themed setting where players each take on one of two roles, most being Crewmates, and a predetermined number being Impostors.

The goal for the Crewmates is to identify the Impostors, eliminate them, and complete tasks around the map; the Impostors' goal is to covertly sabotage and kill the Crewmates before they complete all their tasks. Through a plurality vote, players believed to be Impostors may be removed from the game. If all Impostors are eliminated or all tasks are completed, the Crewmates win; if there are an equal number of Impostors and Crewmates, or if a critical sabotage goes unresolved, the Impostors win.

While initially released in 2018 to little mainstream attention, it received an influx of popularity in 2020 due to many well-known Twitch streamers and YouTubers playing it. In response to the game's popularity, a sequel, Among Us 2, was announced in August 2020. However, a month later in September, the planned sequel was cancelled, with the team instead shifting focus to improving the original game.


Gameplay
Among Us is a multiplayer game, supporting four to ten players. One to three of these players are randomly selected each game to be Impostors, while the rest are Crewmates. The game can take place on one of three maps: a spaceship (The Skeld), a headquarters building (Mira HQ), or a planet base (Polus).Crewmates are given tasks to complete around the map in the form of minigames, consisting of maintenance work on vital systems, such as electrical rewiring and fueling engines. Impostors are given a fake list of tasks in order to blend in with Crewmates, and they have the ability to sabotage the map's systems, traverse vents, identify any other Impostors, and kill Crewmates. If a player dies, they become a ghost. Ghosts can pass through walls, but can only interact with the world in limited ways and are invisible to everyone except other ghosts. All players, aside from ghosts,have a limited cone of vision, only allowing them to see other players within a certain unblocked distance around them, despite the game's top-down perspective.

The Crewmates win by completing all tasks before being killed or by finding and eliminating all the Impostors. For the Impostors to win, they must either have a sabotage countdown run out or kill enough Crewmates that the number of Impostors is equal to the number of Crewmates. Ghosts help their living teammates by completing tasks (as a Crewmate) or performing sabotages (as an Impostor). When an Impostor performs a sabotage, either there is an immediate consequence (such as all the lights being turned off or doors being closed) or a countdown begins. In the latter case, if the Crewmates do not resolve the sabotage before it finishes, they all die. Sabotages can be resolved by players (excluding ghosts) in varying ways depending on which sabotage is performed.

Any living player who finds a dead body can report it, which halts all other gameplay and calls a group meeting. In the meeting, players discuss who they believe an Impostor based on the evidence surrounding the killing. To help determine the identity of Impostors, there are various tracking systems in each map: a security camera system in the Skeld, a doorlog in Mira HQ, and a vitals indicator in Polus. If a plurality vote is reached, the chosen person is ejected from the map and dies. Living players may also call an "emergency meeting" by pressing a button in the map at any time, except when a sabotage is in progress.Players communicate in a text chat, but can only speak during meetings, and only if they are alive, although ghosts can speak with one another at any time.While the game does not have a built-in voice chat system, it is common for players to use external programs such as Discord while playing.In each game's lobby, various options can be adjusted to customize aspects of gameplay, such as vision range and emergency meetings.There are also many cosmetic options, including spacesuit colors, skins, hats, and pets,some of which are paid downloadable content.


Early development
Among Us was inspired by the real-life party game Mafia (also known as Werewolf in some areas), and was initially intended to be a mobile-only local multiplayer game with a single map.It was released in June 2018 to Android and iOS, under the AppID of "spacemafia". Shortly after release, Among Us had an average player count of 30 to 50 players simultaneously.Programmer Forest Willard deemed that "it didn’t release super well" which designer Marcus Bromander believed was because studio InnerSloth "[is] really bad at marketing". The team intended to "[give] up on it several times", but continued work on it due to a "small but vocal player base", first adding in online multiplayer, new tasks, customization options, and later on November 16, 2018 it released on Steam. Cross-platform play support was available upon release of the PC version.

On August 8, 2019, InnerSloth announced a second map, Mira HQ. A third map named Polus was added later that year on November 12, 2019. Both maps initially required an additional payment of US$4, however their prices were reduced to $2 on January 6, 2020, and then later made free on June 11, 2020; while the map packs are still available for purchase on all platforms, they no longer provide access to the maps, instead only giving the player the skins that were bundled with the maps.

According to Willard, the team "stuck with [the game] a lot longer than we probably should have from a pure business standpoint", putting out regular updates to the game as often as once per week. This led to a steady increase in players, "snowball[ing]" the game's playerbase. Bromander stated their ability to do this was due to them having enough savings, allowing them to keep working on the game even while it was not selling particularly well.

Popularity
While released in 2018, it was not until mid-2020 that Among Us saw a surge of popularity, initially driven by content creators online in South Korea and Brazil. Bromander stated that Mexico, Brazil, and South Korea are even more popular locations for the game than the United States. According to Willard, Twitch streamer Sodapoppin made the game popular on Twitch in July 2020. Following this, many other Twitch streamers and YouTubers began playing Among Us, including prominent content creators CallMeCarson, xQc, Pokimane, Shroud, Ninja, and PewDiePie.

The COVID-19 pandemic was frequently cited as a reason for the popularity of Among Us, as it allowed for socialization despite social distancing. Emma Kent of Eurogamer believed that the release of InnerSloth's The Henry Stickmin Collection also contributed to Among Us' popularity,[38] and PC Gamer's Wes Fenlon believed Twitch streamer SR_Kaif "primed Among Us for its big moment." The game's similarities to other popular tabletop games that had been inspired by Mafia, such as Secret Hitler, was also listed by Fenlon as a reason for the success of Among Us. Some of these Mafia-like games had been previously adapted to computer games, such as Town of Salem and Werewolves Within, but Fenlon saw these as "just add[ing] an online interface for the basic Werewolf rules," whereas Among Us was an entirely new take on the concept.

The game's popularity continued into the following months; in September 2020, the game received more than 100 million downloads, and its player count rose to 1.5 million concurrent players, nearly 400 thousand of which were on Steam, then peaked to 3.8 million in late September.This sudden increase in players overloaded the game's server, which according to Willard was "at the time... a totally free Amazon server, and it was terrible," which forced him to work under crunch time to quickly fix it.

During its time of widespread popularity, Among Us was controversially played by the U.S. Navy Esports team, in which players on the stream used in-game names referencing the N-word and the bombing of Nagasaki, deemed "offensive" and "intolerable" by some viewers.In August, InnerSloth also opened a merch store for Among Us. The game's popularity inspired many fanarts and internet memes,as well as a phenomenon of "crewsonas";Willard expressed that fan-created content "really is the best part" of making Among Us, with Bromander calling it "my favorite thing to see".

Cancelled sequel and future
In August 2020, the team shifted focus onto a sequel, Among Us 2.During this time, Willard and Amy Liu continued to update Among Us, increasing the maximum playerbase, adding four servers, three regions,[45] and longer game codes to allow for more concurrent games to be supported.On September 23, 2020, the team cancelled the sequel, instead opting to support the original game and add all content intended for the sequel to it instead, due to "how many people [were] enjoying [the original game]". As InnerSloth deemed the game's codebase "outdated and not built to support adding so much new content," the team plans to rework the game's core code to allow for the new features.The team has announced their plans to fix the game's server issues and widespread cheating problem,as well as add customizable controls, colorblindness support, a friends system, and a new map based on the Henry Stickmin series, of which Bromander is the creator.

InnerSloth has considered releasing the game to consoles such as PS4 and Xbox One, but encountered a problem in implementing player communication, as standard text-based or voice-based chat seemed unusable. They considered a system similar to the "quick comms" system from Rocket League, as well as the possibility of developing an entirely new communication system for the game. As of September 2020, it is currently unknown what state the development of the ports is in, though they are at least considering making them.


source: wikipedia.com

Sooooo anyone play ? would love to join hehehehe
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#2
I have been playing it very much lately. Love the concept of the game
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#3
(06-10-2020, 06:09 AM)toorbooter1! Wrote: I have been playing it very much lately. Love the concept of the game
simple and yet very small size of application
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#4
That WTF moment when you saw the imposter killing someone so you reported and the imposter blames on u and everyone believes the imposter.
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#5
(06-10-2020, 08:30 PM)masterjacker17 Wrote: That WTF moment when you saw the imposter killing someone so you reported and the imposter blames on u and everyone believes the imposter.
HAHAHAHA yeah, or the imposter killed someone and the reported, blaming you "oh i saw blue went out from the vent" while actually you had no idea
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#6
I feel like I won the game when i go to electricals  alone and come out alive.
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#7
(07-10-2020, 08:54 PM)masterjacker17 Wrote: I feel like I won the game when i go to electricals  alone and come out alive.
Yaa! Electrical is the place where the most killing happens.
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#8
because it darks and it has vent
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